hieves, and Uncharted 3: Drake's Deception, and appears in the motion comic prequel series Uncharted: Eye of Indra. He is voiced by actor Nolan North, who influenced Drake's personality by ad-libbing segments of the character's dialogue.
Naughty Dog based Drake's appearance and personality on daredevil Johnny Knoxville, actor Harrison Ford, and the heroes of pulp magazines, novels, and films. To make him relatable, the character was outfitted in jeans and a t-shirt, and given an "everyman" persona; he is strong-willed, and often jokes and quips. The designers focused on giving him realistic reactions to his environment; for example, he stumbles while running, barely clears objects during leaps, and recognizes the absurdity of the situations in which he finds himself.
Nathan Drake has been called the mascot of the PlayStation 3 game console, and is increasingly identified with the platform. His design and personality have drawn comparisons to other video game and film characters, such as Lara Croft and Indiana Jones. Many reviewers have called Drake a likable and believable character, and have noted that he is a rare example of a physically attractive character who is not exploited by designers as a sex object.
Drake has a distinct personality, as the creators did not want him to appear as a caricature or "cardboard cutout". Hennig constantly elaborated Drake's personality through in-game dialog and interactions with other characters, rather than exclusively through cutaway scenes. Drake reacts to events in a human-like way, often commenting on the absurdity or difficulty of his situation. While traveling through levels, Drake frequently makes sarcastic quips and taunts. Matt Casamassina of IGN commented on the character's interactions during gameplay that reveal Drake's nature: "it's lighthearted and amusing, but it also demonstrates that Nate is aware of how absurd his predicaments sometimes are. It's a small, unimportant communication, but it makes sense that the two would behave exactly as they do."
Drake says what he is thinking aloud, a feature designed to correlate with the likely thoughts and reactions of the player. Amy Hennig called Drake a "Die Hard guy that gets in there and just takes care of the situation; 'the fly in the ointment'". Drake's voice actor North was instructed to imbue his own personality into the character.
Drake's outward appearance is fairly generic, consisting of a simple white shirt and pants in the first game, and a darker shirt in the second. He was deliberately costumed simply in a t-shirt and jeans to provide a "blank slate" on which the everyman persona could be imposed. The programmers designed a layered-animation system to make Drake's motions realistic by blending multiple poses and reactions together. This allowed a complex facial and wrinkle mapping system, which provided Drake more human emotional reactions. Drake's physique is fairly fit, but not overly muscular. Drake's appearance underwent minor changes in Uncharted 2: Among Thieves. Hennig stated that Drake was skinnier than intended in the first game, and thus the designers bulked him up for the second.
Drake's shirt is always tucked into his pants on only one side, an attribute which commentators have labeled the "half-tuck". The term, first coined by video game designer Tim Schafer, led to Naughty Dog altering Drake's appearance to have his shirt almost tucked in from the front, and half tucked in at the back, an inside joke Naughty Dog co-president Evan Wells labeled a "three-quarters-tuck." The half-tuck was part of a larger effort to ensure Drake's design was asymmetrical. Tim Schafer commented "It was all super next-gen, but the most next-gen thing about it to me was Drake's shirt. Check it out: Somehow it's tucked in, and yet not tucked in, at the very same time. Of all the technical marvels contained in Uncharted, this was the one that really mystified me."
Uncharted: Drake's Fortune
Uncharted 2: Among Thieves
Uncharted 3: Drake's Deception
Uncharted: Eye of Indra